The main story is still good here, though. The lead-ins are fine here, but fall apart in the last third, so the game is setting you up for disappointment in this regard. There's a lot of lead-ins to things, with the constant hints to Dezel's past and the young Emperor of Rolance, and the pacing of the game changes. back to where they were, I guess? None of the sidequests feel fleshed out enough. Or finding a new hideout for the Scattered Bones - lol woops, nevermind, the hideout is no good and they're going to go, um. You can tell the story's structure is waning when the game throws about seven sidequests at you at once, all of which tread a thin line between unrelated story vignette and integral to the main plot of the story, the iris gem quests being a good example. Dezel comes with her for ominous reasons. Part 2: Alisha leaves, Rose suddenly becomes a different character entirely and takes her place. none of these plot threads are even hinted at until almost the very end of the game. And Zaveid's intro, now that you mention Eizen. Standard story fare, nothing off about this part except maybe Lunarre and his people eating being dropped entirely and not picked up on again until way later. You start sheparding and there's some background story about Hyland and its internal corruption.
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